Making a Character

Create a Character Concept

Create a general idea on who you want your character to be and pick a race.

| DWARF | ELF | HUMAN |

Roll for Starting Abilities

Go straight down the skill list rolling one skill at a time. Once all skills have been written down you can only switch with one ability with another.

3D6 ROLL STARTING ABILITY
3 -2
4-5 -1
6-8 0
9-11 1
12-14 2
15-17 3
18 4

Background

(PH20)
Pick one of the following backgrounds and add their modifiers to your character sheet. Please keep in mind these are race specific.

| APOSTATE | AVVARIAN | CIRCLE MAGE | CITY ELF | DALISH ELF | FERELDEN FREEMAN | SURFACE DWARF |

Then roll 2d6 to see what your ability is from the specific background benefit table. ( Do this twice. You can’t have two of the same.)


Class

(PH26)
Picking a class will tell you what your Primary abilities, secondary abilities, health, your starting weapons group and class powers are.

| MAGE | ROGUE | WARRIOR |

*This area will also tell you what you gain by leveling up (1-5)
*Focus & Talents Detail Information on (PH 33)
*Spells Detail Information on (PH 50)


Equipment

(PH39)
Everyone starts with a Backpack, travelers garb, waterskin and 50 silver + 3d6.
*Mages get 1 weapon and a wand.
*Rogues get light leather and two weapons.
*Warriors get heavy leather and three weapons.
*If you chose a Crossbows/bows they automatically come with 20 bolts/arrows and a quiver.
*For those who have a shield talent you get a medium shield. However if you do not have the Shield talent you will only receive +1 from any shield.


Training Armor and wepons

Defense and Speed

(PH31)
Defense: 10+Dex+Shield Bonus
Speed:

Dwarf= 8+Dex-Armor Penalty Elf = 12+Dex-Armor Penalty Human = 10+Dex-Armor Penalty

Charge = Half your speed (add +1 Attack to roll)
Run = Double your speed


Names and Goals

*Create a name for your character (Suggestions on PH31)
*Create Goals and Ties for your character: Long and short ones.

Making a Character

~ Dragon Age ~ MrGloryHoundd MrGloryHoundd