Tag: Mage

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  • Kinloch Hold

    The Circle Tower (known historically as Kinloch Hold), is Fereldan's regional headquarters for the Circle of Magi, located on Lake Calenhad. Those with magical potential who are discovered by the Circle or the Chantry) are brought here to become 'proper …

  • Old Gods

    Old Gods are beings that were worshiped by a significant number of Thedosians, specifically the mages of the Tevinter Imperium, thousands of years ago. The mages worshiped them in the form of dragons. Legend holds that it was the Old Gods who initially …

  • Circle of Magi

    The Circle of Magi is the dominant organization for the training of mages within nations of Thedas. …

  • Apostates

    Apostates are mages who are not part of the Circle of Magi. There are two types of apostates: hedge mages, who were never part of …

  • Tevinter Imperium

    The Tevinter Imperium is a nation in Thedas ruled by a powerful magocracy. The leaders of the Imperium are called magisters, and are led by the Imperial Archon. The Tevinter Imperium worshipped the Old Gods, supposedly from whom the magisters learned …

  • The Rite of Tranquility

    The Tranquil is a group of mages who went through the Rite of Tranquility and belong to the Formari. The Rite cuts off the connection to the Fade. As a result of the rite, the Tranquil have the seal of the Chantry's sunburst engraved on their foreheads. …

  • The Harrowing

    The Harrowing is a test that every mage-apprentice must go through to become a full member of the Circle of Magi. h5. [[Basic Mage Knowlege | Back]]

  • The Fade

    Every living being (with the exception of dwarves) enters the Fade mentally when they dream, and mages tap into it when they cast spells. Most people do not remember their time in the Fade - mages being a distinct exception. According to the Chantry, …

  • Is my Magic Visible

    *Who can detect my magic?* Detecting magic is seeing if something has residual energy from the fade on it. This would be apparent on items that are magical however not on people because everyone has residual fade energy on them. As everyone enters the …

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